Children's Toy Learning Model in Taman Indria: Ki Hajar Dewantara's Perspective of Thought
Keywords:
Dolaman Games, Learning Methods, Ki Hajar DewantaraAbstract
Traditional Indonesian games and games are part of Ki Hajar Dewantara's educational concept. His distinctive early childhood education concept utilizes the Among and Sariswara systems. The Among system is a suitable method for education because it is based on the principles of compassion, sharpening, and nurturing. The Sariswara system combines song, literature, and storytelling. The Among learning method is based on two principles: the nature of nature as a prerequisite for rapid progress, and independence as a prerequisite for revitalizing and mobilizing children's inner and outer strengths, enabling them to live independently. This study aims to determine the learning model for children's games at Taman Indria (Indria Garden) from Ki Hajar Dewantara's perspective. The study used library research. The data sources were primary and secondary sources. Data analysis techniques included data reduction and display. The results indicate that the learning model for children's games at Taman Indria consists of two models. First, the Among system, where the teacher or guardian serves the child. Second, the Sariswara learning method, which combines lessons in song, literature, and storytelling, as found in Indonesian cultural traditions. Keywords: Dolaman Games, Learning Methods, Ki Hajar Dewantara
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